<IfModule mod_headers.c>
Header set Access-Control-Allow-Origin '*'
Header set Access-Control-Allow-Methods "GET, HEAD"
Header set Access-Control-Allow-Headers "Content-Type, Authorization"
</IfModule>https://davejohnson.co.uk/test/AdvanceGuardianHeroesUSA.gba with no errors, but I am aware that is dangerous as far as security is concerned.Quote from: Neša on Oct 04, 2025, 03:01 AMIt's interesting that the game works with the IP alone.
In shared hosting they use a virtual site, they have one IP and configurations with different URLs that will route to different sites.
This works because you send a reference to the web server of the URL you are trying to get to.
The email delay is happening on some SMF 2.1.6 forums, they say it should be fixed in 2.1.7
Have you tried to make it https://www.davejohnson.co.uk/test/? not sure if it will fix it /test is just a directory.
IP:443 as the game works without it, but now when I test play the game I get an SMF error as per the image attached, the game plays fine and loads as it should, again if I substitute the IP address for the normal website the game doesn't play.
https://www.davejohnson.co.uk I used https://IP address:443 and for me the game now works. To test that it is coming from the remote site I changed the file name in the Quizland Rom storage folder and it's still works fine.
Header set Access-Control-Allow-Origin "*" to beHeader set Access-Control-Allow-Origin "https://www.davejohnson.co.uk"from his example.<IfModule mod_headers.c>
Header set Access-Control-Allow-Origin "https://www.davejohnson.co.uk"
Header set Access-Control-Allow-Methods "HEAD, GET"
Header set Access-Control-Allow-Headers "Content-Type, Authorization"
</IfModule>
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